Screenshot → paste → read · not a live overlay

Visual novel translator
Screenshot it, read it

Translate a visual novel from a screenshot: Print Screen, Ctrl+V on this page, and the line comes back in English inside the dialogue box. Works with any VN on any platform because nothing is hooked or injected — it’s a paste-and-read loop, not a live overlay.

example · 日本語 → English6 BALLOONS
The same manga page after TranslateMyManga translated it into English.
The original Japanese manga page before translation.
RAW · 日本語TRANSLATED · English
An example page, not your upload — drag the divider to compare. Drop your own page in and this becomes your result.
Drop a page here, or click to browse
JPG · PNG · WEBP · PDF · CBZ · CBR — up to 20 MB
Paste a screenshot or an image link anywhere on this page — or try one:
Translate to:Order:

Paste with Ctrl+V, drop a file, or paste an image link

How to translate a visual novel screen

Two keystrokes per screen.

1

Screenshot the game

Print Screen, Win+Shift+S, Shift+Cmd+4, or the emulator’s capture — anything that puts the screen on the clipboard.

2

Paste here

Ctrl+V anywhere on this page. The dialogue box, name plate and menus are detected and translated together.

3

Read and advance

The translation is drawn into the box. Read, advance the game, repeat. Missed a line? Draw a box over it.

What it does differently

PASTE

Print Screen, Ctrl+V, done

No file to save. Screenshot the game, paste on this page, the line is translated. The loop is two keystrokes.

IN PLACE

Text stays in the box

The translation is drawn into the dialogue box where the Japanese was, so you keep the speaker, the portrait and the choices in view.

ANY VN

Any engine, any platform

Because it works from a screenshot it doesn’t care whether the game is on Steam, an emulator, a console capture or a phone. No hooking, no injection.

CONTEXT

Whole screen at once

Dialogue, name plate, choice menu and system text are translated together, so a name in the plate and in the line come out the same.

Screenshot loop vs live text hooking

Both are legitimate. Here is what you trade.

TranslateMyMangaText hooker + MT
SetupOpen this pageInstall a hooker, find the right hook code per game
Works withAny game, any platform, console captures tooPC games the hooker can attach to
Speed3–8 s per screen, on demandInstant, follows the text
Where the text goesDrawn into the dialogue box on the screenshotA separate window or overlay
QualityWhole screen as context, LLM translationLine by line, usually plain MT

Try it on a screen you already have

Nothing to install and nothing to sign up for.

Back to the tool

Questions

Is this a real-time visual novel translator?

No — and we’d rather say so up front. It translates a screenshot you paste. That takes a couple of seconds per screen and works with any game, but it isn’t an overlay that follows the text live. If you need live hooking, a text hooker plus a machine translator is the traditional route.

How fast is the loop?

Print Screen → Ctrl+V → about 3–8 seconds → read. For a VN you’re reading at your own pace that’s workable; for a fast-scrolling action game it isn’t.

Does it read stylised game fonts?

Dialogue boxes and menus read reliably. Ornate logo fonts and text with heavy effects are the usual misses — draw a box over a missed line and it’s re-read.

Which languages?

Japanese, Korean and Chinese source; English or 30+ target languages.

Is it free?

3 screens a day free with no account; signing up adds 30. After that one credit per screen — see pricing.